Post by Aleksandra Volkov on Jul 14, 2013 22:03:48 GMT -8
[Name]
Aleksandra Volkov
[Species]
Augmented Human > Vampyre
[Aliases]
Morana Vincent
Alexia Faust
[Age You Appear To Be]
18-19
[Actual Age]
Unknown
[Equipment]
Lux et Tenebris (Light and Darkness) [Enchanted] ~ Twin .44 magnum revolvers. They never run out of ammunition. Lux can exorcise demons and slowly burns the darkness out of whatever it touches, while Tenebris slowly kills and poisons the mind of whatever it hits.
Various knives and daggers. She is trained in the Russian art of Systema and jiu jitsu.
[Appearance]
Aleksandra sports long dark hair that tumbles in soft waves down her back. The underlayer is whitish/silver, matching her eyes. Standing about 5 ft 6 in tall, she is of average height, and a lean build. She is very pale, her red lips contrasting drastically with her skin, giving her an ethereal appearance. She wears a hooded sleeveless trench coat, and dark pants with tall combat boots. Underneath the coat is a vest, and in the pocket a silver pocketwatch. She always carries her weapons with her, favouring throwing knives and her twin .44 Magnum revolvers. She also practices ‘systema’, the Russian martial art, and jiu jitsu.
[Demeanor]
Normally quiet and reserved, Aleksandra lives in a world in her own mind, preferring to observe and gather information than actively participate in conversations. She keeps to the shadows and likes to go unnoticed. She keeps a level head, and it is difficult to provoke her. She may seem cold to strangers, or people who have crossed her, but she will not anger in front of others.
[Nature]
By nature, Aleksandra is very secretive, and fiercely loyal. She does have a cold sadistic streak in her, but she tries to keep this hidden. She is a freespirited wanderer, preferring the company of animals to humans, and does not often stay in one place for long as she has never truly had a home. Though she’s a lone wolf, for those she considers friends she would give her life to protect.
[Powers]
Human Speed x4
Human Strength x4
Human Senses x4
Power ~ 20
Telekinesis: The ability to move objects with one's mind. Anything lifted with telekinesis generates equal mental strain compared to body strain. The mind can be overwhelmed forcing a drop. Pushing can cause problems ranging from inconvenient psych-outs to power crippling mental burnouts. Effectiveness of the power is dependent on the condition of the mind, psyche, and body. This power can be impaired by powers affecting the mind. Force is dependent on your power level.
Shadow Manipulation: The ability to manipulate shadows, cloak oneself, a more powerful version of the power will allow the user to use shadows to travel and summon shadows into sentient creatures under the users control. A further level also allows the user to make shadows into a tangible substance. (i.e. clothing, weapons and equipment) (Each advancement must be approved by a moderator in the form of a testing RP)
Shadow Form: This power allows the user to take on one different form using the shadows around them. This does not enable them to use shadow manipulation. (The form must be discussed with staff before use is permitted. The form is permanent and cannot be changed later. If you want two different forms, you must use this power twice, and both will count towards your power limit.)
~Aleksandra's form is a dire wolf with large bat's wings
Necromancy: The ability to revive the dead or their souls for a certain period of time. But beware, tampering with the forces of life and death can be extremely detrimental to anyone who uses them. Any damage dealt to a creature under your control will be felt by you at half the force. More power equates to more summons that you can control at once, and the strength of their form. Their strength is equal to one half of yours.
[Race Specific Attributes - Vampyre]
Weakness to Sunlight: Sunlight will harm vampyres, though with age, it takes longer to kill one with sunlight. It is still best to avoid it.
Bloodlust: Vampyres hunt and drink blood to survive. Without this, they can be thrown into a frenzy, making them insane and lose any sense of caution and discretion and they will attack anyone.
Vampyric Healing: Much like regeneration, but does not consume energy. The rate and extent depends on age and thirst. Feeding will expedite the healing process.
Night Vision: Vampyres do not need aid seeing in the dark, they see as clear - or clearer- than they would in day time.
[History]
Created by Russian scientists during World War II, Alyx was designed to be a killing machine. Taken from her parents at birth, she was put through a rigorous training program that included the administration of experimental drugs to slow the aging process, make her quicker to heal, enhance her senses, amongst other things as well as hypnotherapy to keep her under control. She was mentally and physically conditioned to be a fighter, with low emotional response to stimuli and decreased sense of pain. It is unknown whether all of the drugs were successful.
She was put on an assignment to infiltrate the German SS, and attempt to assassinate the highest ranking officers, the culmination to be the Führer himself. This was at the age of 18 under the name of Alexia Faust. She succeeded in killing many high ranking officers, by either direct or indirect means. Her abilities for psychological torture and manipulation were honed to the extreme, and she managed to get granted leave to go back to Russia before completing her mission. When she returned she killed most of the guards and scientists within the facility where she had been raised. To subdue her, remaining personnel locked her in a cryogenic stasis machine and abandoned the building.
A man known only as `the Master` of a certain criminal organization heard of, and decided to investigate, reports of a human weapon hidden away in Russia. Upon finding the abandoned facility, his teams located the cryogenic stasis pods, only one of which was occupied.
When Alyx woke up, she was completely compliant to the Master`s orders by way of a microchip implanted in her brain. She had no recollection of her time before the stasis occured. She was quick to learn the ways of the new world, and soon became the Master`s right hand. Since the teams had recovered no data on her, she did take some control of her life, creating an identity for herself, using the name Morana Vincent, which is how she is still known to her old acquaintances.
She worked for the master as a highly trained assassin, as well as a reliable source of income in the gambling houses. Alyx was quick to pick up sleight of hand, and used this, and her silver tongue to great advantage. Over the course of the years where she aged little, she began to delve deeper into her past, gleaning bits and pieces of the puzzle before escaping the hold of the Organization and the Master. Alyx slipped away one night, never to be seen again, though the Master put agents on her tail.
As she searched for her lost past, she came across an ancient vampire and fallen Angel named Aleria. Aleria brought her back from the brink of death when Aleksandra had tried to kill herself, and turned her into a vampire. From there, she travelled with her to the Fallen Sanctuary to learn and grow.
Aleksandra Volkov
[Species]
Augmented Human > Vampyre
[Aliases]
Morana Vincent
Alexia Faust
[Age You Appear To Be]
18-19
[Actual Age]
Unknown
[Equipment]
Lux et Tenebris (Light and Darkness) [Enchanted] ~ Twin .44 magnum revolvers. They never run out of ammunition. Lux can exorcise demons and slowly burns the darkness out of whatever it touches, while Tenebris slowly kills and poisons the mind of whatever it hits.
Various knives and daggers. She is trained in the Russian art of Systema and jiu jitsu.
[Appearance]
Aleksandra sports long dark hair that tumbles in soft waves down her back. The underlayer is whitish/silver, matching her eyes. Standing about 5 ft 6 in tall, she is of average height, and a lean build. She is very pale, her red lips contrasting drastically with her skin, giving her an ethereal appearance. She wears a hooded sleeveless trench coat, and dark pants with tall combat boots. Underneath the coat is a vest, and in the pocket a silver pocketwatch. She always carries her weapons with her, favouring throwing knives and her twin .44 Magnum revolvers. She also practices ‘systema’, the Russian martial art, and jiu jitsu.
[Demeanor]
Normally quiet and reserved, Aleksandra lives in a world in her own mind, preferring to observe and gather information than actively participate in conversations. She keeps to the shadows and likes to go unnoticed. She keeps a level head, and it is difficult to provoke her. She may seem cold to strangers, or people who have crossed her, but she will not anger in front of others.
[Nature]
By nature, Aleksandra is very secretive, and fiercely loyal. She does have a cold sadistic streak in her, but she tries to keep this hidden. She is a freespirited wanderer, preferring the company of animals to humans, and does not often stay in one place for long as she has never truly had a home. Though she’s a lone wolf, for those she considers friends she would give her life to protect.
[Powers]
Human Speed x4
Human Strength x4
Human Senses x4
Power ~ 20
Telekinesis: The ability to move objects with one's mind. Anything lifted with telekinesis generates equal mental strain compared to body strain. The mind can be overwhelmed forcing a drop. Pushing can cause problems ranging from inconvenient psych-outs to power crippling mental burnouts. Effectiveness of the power is dependent on the condition of the mind, psyche, and body. This power can be impaired by powers affecting the mind. Force is dependent on your power level.
Shadow Manipulation: The ability to manipulate shadows, cloak oneself, a more powerful version of the power will allow the user to use shadows to travel and summon shadows into sentient creatures under the users control. A further level also allows the user to make shadows into a tangible substance. (i.e. clothing, weapons and equipment) (Each advancement must be approved by a moderator in the form of a testing RP)
Shadow Form: This power allows the user to take on one different form using the shadows around them. This does not enable them to use shadow manipulation. (The form must be discussed with staff before use is permitted. The form is permanent and cannot be changed later. If you want two different forms, you must use this power twice, and both will count towards your power limit.)
~Aleksandra's form is a dire wolf with large bat's wings
Necromancy: The ability to revive the dead or their souls for a certain period of time. But beware, tampering with the forces of life and death can be extremely detrimental to anyone who uses them. Any damage dealt to a creature under your control will be felt by you at half the force. More power equates to more summons that you can control at once, and the strength of their form. Their strength is equal to one half of yours.
[Race Specific Attributes - Vampyre]
Weakness to Sunlight: Sunlight will harm vampyres, though with age, it takes longer to kill one with sunlight. It is still best to avoid it.
Bloodlust: Vampyres hunt and drink blood to survive. Without this, they can be thrown into a frenzy, making them insane and lose any sense of caution and discretion and they will attack anyone.
Vampyric Healing: Much like regeneration, but does not consume energy. The rate and extent depends on age and thirst. Feeding will expedite the healing process.
Night Vision: Vampyres do not need aid seeing in the dark, they see as clear - or clearer- than they would in day time.
[History]
Created by Russian scientists during World War II, Alyx was designed to be a killing machine. Taken from her parents at birth, she was put through a rigorous training program that included the administration of experimental drugs to slow the aging process, make her quicker to heal, enhance her senses, amongst other things as well as hypnotherapy to keep her under control. She was mentally and physically conditioned to be a fighter, with low emotional response to stimuli and decreased sense of pain. It is unknown whether all of the drugs were successful.
She was put on an assignment to infiltrate the German SS, and attempt to assassinate the highest ranking officers, the culmination to be the Führer himself. This was at the age of 18 under the name of Alexia Faust. She succeeded in killing many high ranking officers, by either direct or indirect means. Her abilities for psychological torture and manipulation were honed to the extreme, and she managed to get granted leave to go back to Russia before completing her mission. When she returned she killed most of the guards and scientists within the facility where she had been raised. To subdue her, remaining personnel locked her in a cryogenic stasis machine and abandoned the building.
A man known only as `the Master` of a certain criminal organization heard of, and decided to investigate, reports of a human weapon hidden away in Russia. Upon finding the abandoned facility, his teams located the cryogenic stasis pods, only one of which was occupied.
When Alyx woke up, she was completely compliant to the Master`s orders by way of a microchip implanted in her brain. She had no recollection of her time before the stasis occured. She was quick to learn the ways of the new world, and soon became the Master`s right hand. Since the teams had recovered no data on her, she did take some control of her life, creating an identity for herself, using the name Morana Vincent, which is how she is still known to her old acquaintances.
She worked for the master as a highly trained assassin, as well as a reliable source of income in the gambling houses. Alyx was quick to pick up sleight of hand, and used this, and her silver tongue to great advantage. Over the course of the years where she aged little, she began to delve deeper into her past, gleaning bits and pieces of the puzzle before escaping the hold of the Organization and the Master. Alyx slipped away one night, never to be seen again, though the Master put agents on her tail.
As she searched for her lost past, she came across an ancient vampire and fallen Angel named Aleria. Aleria brought her back from the brink of death when Aleksandra had tried to kill herself, and turned her into a vampire. From there, she travelled with her to the Fallen Sanctuary to learn and grow.